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The diagram seems to have no idea of the value of some pieces. It happily exchanges a Janus (Archbishop, Cardinal) for a Knight, or an enhanced Knight (FN) for a plain Knight or a Bishop. On the other side, it cowers away from profitable exchanges.

Good catch. The AI redetermines piece values when you switch to another Diagram on the page. But not when you redefine the same Diagram to contain another army. This would be especially harmful if you switch to another number of pieces. (Which you would if the Diagram initially only contained Panws and Kings.) I will address this problem.
Seeing "Terrors" here I thought of the Tripunch Terrors by Joseph Di Muro ( the oldest comment under the entry Tripunch Chess.
A great hidden treasure among the different armies!
Also, the meticulous mashers by Ralph Betza are still missing.
Done. It's a toned down version though.
Edit: That was my favorite way to make the AI play differently, instead of manually typing in the value parameter. I guess I can live without it.
Bizarre Bijections is my fav army for CwDA.
I wonder if anyone can guess how the pieces in that army move without clicking on that external link.
Another potential addition to all these is the army of New Zealand Chess. It features the Rookni and the Kniroo in the places of Rook and Knight. For a funny name I suggest Krazy Kiwis.
You could add the Beautiful Beasts and the Starbound Sliders. The armies from OctaChess are also compatible with CwDA.
Since that 1 army is called "Pawnshop Praetorians" they can now capture & be captured en passant.
Even with the Discord link, it took me quite a long time to understand the Bizarre Bijections. Maybe you could create a separate page for this army.
No. I'm not sure how I'll explain the pieces. Are you variant_25 on Discord BTW?
Yes, I am variant_25. As far as I understand the pieces, the Bizarre Bijections move the following way:
The Bizzarook moves as a Dabbabarider. In addition, it can change its colour by moving off the board and returning to the other side (e.g. from A7 to A2). It can continue as a Dabbabarider afterwards. This ability can be used on the rank and the file.
The Butterfly Knight moves as a cylindrical Knight, but cannot cross the vertical midline (between the D and E files).
The Lazy Alice Bishop moves as a Bishop unless it moves on the E or D files. If it moves through these files, it can move as a vertical Wazir and contiue as a Bishop towards the edge of the board in the same direction. This piece is restricted to one side of the board.
The Butterfly Queen moves as a cylindrical Queen, but cannot cross the vertical midline.
Milestone of 50 armies reached!
I know authors have tried hard, but they can't all be balanced!
These armies feel balanced enough for me (At least against FIDEs).
They probably are. I'm too much a perfectionist when it comes to this matter.
I would use a different ID for the Twin Tower piece.
I have a new army types which I want to call it "Sacred Angels" that I request you to adding.
I have a new army types which I want to call it "Sacred Angels" that I request you to adding.
I wouldn't mind a request from anyone, but how can that be balanced against the Fabulous FIDEs?
I suggest you read gnohmon's work first.
Another design, which I called "Mongolian Orda", balanced with chess, at least pychess said that:
You forgor to mention that it can only change color if the last dabbaba step in that direction was not the edge of the board.
BTW, you might want to request a key on that server if you haven't already.
I thank you for the correction. The piece, however, does not seem to work this way in the diagram.
What does the Discord key do? I only used Discord to understand the army.
Another design, which I called "Mongolian Orda", balanced with chess, at least pychess said that:
No need to say it twice. I was just trying to think of another name.
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Everyone is here!
Restart for Colorbound Clobberers II, Fearful Fairies II, or Sai Squad alternate setup.
I think I might edit this comment instead of creating more pages for my CwDA unless I use captureMatrix.