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Game Reviews (and other rated comments on Game pages)

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Spinach Chess. Right to make powerfull move alternates between players in variant with two kings. (8x8, Cells: 68) [All Comments] [Add Comment or Rating]
gnohmon wrote on Sun, Jun 23, 2002 02:55 AM UTC:Excellent ★★★★★
I didn't notice this page when it was new, but now I'll give it a super
rating, and then ignore the game itself and talk instead about an idea it
gives me.

Popeye cartoons definitely go back to at least the early 1930s with themes
from the Great Depression (I'll gladly pay you Tuesday for a hamburger
today).

I wish I had a tape of 'Olive Oyl for President' so that I could memorize
the lyrics of the song -- and check the credits to see who wrote the song
'If I were president'.

Asterix cartoons will be 50 years old in a few years; in them, there was a
druidic potion, made from mistletoe and other unknown ingredients, which
did much the same thing as Spinach in Popeye -- but a little bit
different.

Obelix fell into the potion pot as a baby, and therefore gained permanent
super strength; and the attacks of a spinached-up Popeye would merely
bounce off of Obelix.

I wonder if anybody could make a game of that?

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Joshua Duggan Smith wrote on Sun, Jun 23, 2002 07:00 AM UTC:Poor ★
I think that you should have a search engine about questions.

Richard Stokes wrote on Sun, Jun 23, 2002 07:07 AM UTC:Excellent ★★★★★
If White Moves first does that give them the advantage

Chex. Cards with pieces form the board.[All Comments] [Add Comment or Rating]
DrAgoN wrote on Mon, Jun 24, 2002 11:43 PM UTC:Good ★★★★
I have a similar chess concept that may or may not be of interest to you. I am planning to patent the concept this February and begin large scale promotions in the spring traveling the west coast and hitting farmers makets etc.. If you are interested in making an business proposal regarding the nature of the chess card market feel free to email me or call my cell phone.. 580 9778221, dancethrushadow@yahoo.com

PASGL 312 Chess. Critters steal lunch in the forest, while trying to get close to the campfire and avoid the train. (Cells: 68) [All Comments] [Add Comment or Rating]
John Lawson wrote on Thu, Jun 27, 2002 12:07 PM UTC:Excellent ★★★★★
I've been looking at the point scheme.

The total number of points a player can have for critters next to the
campfire is 24 plus 1 for each Shrew that can be promoted to Chipmunk, or
32.

If you assume that promoting Shrews is difficult: 

Then the likelihood of exceeding your opponent's point count by 30 is close
to zero.

And the likelihood of losing the game even though the opponent's Bear is
eliminated for 20 points is close to zero.

Furthermore, to achieve the maximum score (32) for Campfire propinquity,
there would have to be 16 critters adjacent to the Campfire.  Since the
train passes through each Campfire square 2 of every 20 turns,
orchestrating the 'campout' without some critter getting sqooshed would be
near impossible.

Another interesting effect is that if each side loses its Hunter
(foolishly, since the only way I can see for that to happen is for them
both to be squished by the Train), the game can never end, except draw by
agreement.  Perhaps in this case we need something like a 50-move rule, but
instead of a draw, the winner is declared on points.

I can see the possibility of an urban variant of PASGL 312 called NYCTA
IRT, where commuters jostle to be near the door to get on or off a subway
train without being pushed onto the tracks or having their pockets
picked.

BTW, I noticed no one has actually rated this.  I give it excellent for
concept.  Play is still moot.

Joseph DiMuro wrote on Thu, Jun 27, 2002 04:32 PM UTC:Excellent ★★★★★
If I'm interpreting the rules correctly, critters earn points EVERY TURN
that they start next to the campfire. If a bear stays next to the campfire
6 turns in a row, that's 30 points.

As for the possibility of an endless game, it looks like the only way it
can happen is if both hunters are lost, as you said. How about we say that
a player that loses a hunter loses the game? That would close the loophole
without affecting gameplay much (the chances of losing a hunter are
extremely slim).

Los Alamos variant. Chess on a 6 by 6 board from the early days of computing. (6x6, Cells: 36) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Jun 27, 2002 05:29 PM UTC:Excellent ★★★★★
I really enjoyed reading about Los Alamos Chess! I think that it is great for you to show a pirture of the board. All of the other Chess variants are also very interesting to read about. It is fun to learn that there are other ways of playing chess! I'm glad you wrote about Los Alamos Chess because it was very informative and was easy to understand.

8x8 Reversible Stairs-Chess. Chessboard looks like stairs.[All Comments] [Add Comment or Rating]
Harry Sawyer wrote on Thu, Jun 27, 2002 05:40 PM UTC:Excellent ★★★★★
This page is very funny and unusual. It is strange to imagine pawn coming down(or up) stairs. I would like to try and play this sometime. It seems like black is the castle and white is the peasants(black starts highter than white). I really like this page.

Spider Web Spiral Chess. Board in shape of spider web.[All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Jun 27, 2002 05:45 PM UTC:Excellent ★★★★★
This page is wonderfull!! You made this look so easy to play. I couldn't wait to show my mom this intereting page. I'm glad you show me strange variations.

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Sarah Timback wrote on Thu, Jun 27, 2002 05:51 PM UTC:Excellent ★★★★★
I am a big Chinese chess fan. I think it is great that you so have so many different chess boards at this site. This board looks very rare in America. Sometime I would to play Chinese chess. It looks complicated but easy at the same time.

Minishogi. On a 5 by 5 board. (5x5, Cells: 25) (Recognized!)[All Comments] [Add Comment or Rating]
Harry Bernese wrote on Thu, Jun 27, 2002 05:56 PM UTC:Excellent ★★★★★
I think that this page is great if you are interested in Minishogi.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Sam wrote on Thu, Jun 27, 2002 11:20 PM UTC:Poor ★
This page doesn't tell you one thing that would help you on any project. And also I have a very old encyclopeida which told me that when ever a pawn got to the end of the board it had to be promoted into a queen, which could only move one spot diagonally. Also you do not tell me how this connects to chiness chess in anyway. For example, how did the chiness come up with a cannon piece if it was based off of this game. Also many historyians have said that all types of chess were based off of chiness chess. In other words, you need more information and resource that would prove what you have just put down on your website.

Janggi - 장기 - Korean Chess. The variant of chess played in Korea. (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Sam wrote on Thu, Jun 27, 2002 11:55 PM UTC:Poor ★
Nice page, but it has no history in it. Why are some pieces smaller then others. Tell us. Thank you.

Russian fortress chess. An old Russian variant for four players. (Cells: 192) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 12:06 AM UTC:Excellent ★★★★★
I like your idea. It shows a very origianl idea.

Tandem Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 12:10 AM UTC:Poor ★
In real bughouse you are able to place a pawn on the first rank. What you need to do is to look into this game more and get the right facts.

Yáng Qí. Yankee ingenuity adds new power to Chinese Chess. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:20 PM UTC:Poor ★
This page is hard to read and understand. Make it that a 7 year old person could read this and understand very good.

Chinese Chess variant for 7 players. Missing description (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:38 PM UTC:Poor ★
This has nothing to do with chinese chess, so how come you say it does. Also it is very confusing to understand this game.

Five Tigers. A Chinese Chess variant with unequal armies. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:42 PM UTC:Poor ★
I have tryed this game and it is impossible for red to win because black can easily get out all of his pieces really fast. Also you need to tell where this idea came from.

Imperial Dragon Chess. A variant of Xiangqi designed to appeal to western players. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:45 PM UTC:Poor ★
You do not even know how this Dragon-Elephant excalty moves. Also this game just wants to try to trade off pieces to get this piece. In other words you are hurting the straige that is invabled in the game.

Little Dragon Chess. Modern small variant of Xiangqi on board of 41 squares. (5x7, Cells: 41) [All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:48 PM UTC:Excellent ★★★★★
I like your idea. Try playing it and make corrections to it, to make it better.

Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Sam wrote on Fri, Jun 28, 2002 03:51 PM UTC:Excellent ★★★★★
I couldn't explain it better then myself.

Knightmare Chess. The American version of Tempete sur l'Echiquier.[All Comments] [Add Comment or Rating]
DarkKnight wrote on Sat, Jun 29, 2002 12:51 AM UTC:Poor ★
Although I´m glad to see this chess variant mentioned on this side, I´m somewhat surprised to see that so much negative is being commented on the dark design of the cards. It´s true, they could´ve chosen some other theme entirely, like the french 'cartoon' style or fairy-tale or whatever. Not only did SJG choose the gothic fantasy genre style, they´ve done some marvelous work on it. As for myself, the illustrations on the cards give me inspiration, a sort of storytelling on what really happens in the game. The dark tone may be somewhat frightenig for the younger audience, but so are the Grimm brothers stories as well.

Tile Chess A game information page
. Commercial chess variant, published by Steve Jackson Games.[All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Jun 30, 2002 03:18 PM UTC:Good ★★★★
I'm not a 'serious' chess player, but I did enjoy this game the one time I'd played it. To form the 'board' (since there is no board), all pieces must be touching each other. You can not move a piece if that means leaving another piece without a neighbor. You can use this to your advantage by forcing your opponent into a position where a number of their pieces are locked up and unable to move.

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
No-one wrote on Sun, Jun 30, 2002 07:28 PM UTC:Excellent ★★★★★

Ackanomic PartyChess. Multiplayer chess inside a `Nomic' game.[All Comments] [Add Comment or Rating]
No-one wrote on Sun, Jun 30, 2002 07:38 PM UTC:Poor ★
The game would last forever. It is also difficult to understand and how does a Copycat capture an il-Nabi????

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