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it's great and descriptive!!!!!!
This is a splendid idea which strikes me as being extremely Partonesque. The situation of the Anti-King in the opening position also reminds me a bit of Racing Kings.
Although I haven't playtested your idea, it does seem to me that perhaps it makes the pieces more powerful; and this could be a good thing because the 3D King (as I found in my own examinations of 3d chess) is difficult to checkmate.
Every move imitates the ability of the piece moved before, except the first move for nothing is before it. What if time is circular, in that spirit I propose the following variant: As a first move, any piece can be moved with any power, however this implies the last move must be made with a piece with such power, and any move during the game that would make such a ending impossible is declared illeagal.
The ascii diagrams show an extra White N on b1.
needs more deatel about how to move attack bord and moving peaces.
This is more or less an overview of the rules, for the full rules you have to pay. If you are intrested in them go to Andrew Bartmess' page linked to under the notes.
I've been playing shogi for years here in Japan, both with people and on the computer. There was a program 'xshogi' which was maintained until 1994/1995 and is still available through GNU. Is anyone looking at picking up this package and updating it for Linux?
Check out www.debian.org. They have xshogi running for the Debian GNU/Linux distribution. You <i>should</i> be able to compile it for any Linux distribution if you have all of its dependencies. Here's the link to the Debian page for xshogi http://packages.debian.org/stable/games/xshogi.html.
Nice job, useful as starting point.
For Italian-speaking people see <a href='http://web.tiscali.it/marcobresciani/Manuale/'>Scacchi Tridimensionali</a> di Marco Bresciani.
<blockquote>
'The only other rule I can think of is that if it's your move and the
other player is already in check, you cannot capture the King but you
can play any other legal move you choose'
</blockquote>
This also deals with the discovered check problem in multiplayer variants:
that is, when player A moves a piece that was blocking player B's piece,
so now player B's piece attacks player C's King, and the turn sequence is
A-B-C so player C never gets a chance to move out of check before being
captured.
Perhaps a copy to President Bush might enlighten.
In Mexico Bughouse is known as ESPARTACO like the Roman slave. Drop a pawn in 7th rank is not permited, but the rules can vary and nobody knows how it came to Mexico, but it is really delightful specially for young people, who considers it with so much excitement.
Having just bought a chess board as we felt too much time was spent in front of the TV!!!!!! Well done, You explained the rules very simply. Thanks.
I think chest is realy good and i think i am going to by one when i am older.
its to much info its boring there is to much writing i thought it would be short and snappy so any one would understand it in a few paragraphs not about 5 pages sorry it is not 10 out of 10 with me its 0 out of 10 i hope you improve this site and make it short interesting and fun for children and adults like me !!!! maybe make be make the site into a game like how to move the pieces in a game and show picturtes i am really sorry about that
I find this idea intriguing. Wouldn't this result in very fast games? With an 'illegal move', do you mean that you take a piece and move it anywhere on the board? Tomas
I've gone through the rules of this game and I only found a few things I wasn't comfortable with. First I don't agree with the different types of Rooks. Letting them go in both directions would add a lot of strategy to the game but I guess the reason for it is to make it as straight forward as possible. The second thing I don't like is to forbid the players to make a move that means they can not end up on the right square. What if they don't see it? Another 'fix' for this problem is that a player loose if the other catches him making such a move or if in the end your pieces are unable to end up in the right position. This would however create a situation for draw. If both players have made such a move and discovers it at the same time. These are only thoughts and I haven't tried them out in a game yet. Regards Tomas Forsman
Actually, this ought to be Excellent to the Nth Power! I am glad to see this game on a prominent page of its own, for while it's been on this site for years, you had to know where to find it, and as a Chess variant designer this (and the associated work that Ralph did to support it) has been one of the games that has influenced me the most. Bravo!
And how many experimental armies have been devised? Those are fun and instructive, too, both for how they work and the ways they fall short. The supporting work of 'Ideal and Practical Values' is valuable not only for designers, but for players trying to gauge the relative values of unfamiliar combinations of pieces in an unfamiliar variant.
' Super Chess ' is a interesting game ! I also have invented a new type of chess game called ' Connect Capture '. You can view this game and it's rules at: http://geocities.com/ricknordal/index.html What do you think of this game idea ? Regards, Rick Nordal ( Canada ) My email is: alpine_rick_2000@hotmail.com
Here's a (hopefully complete) list of armies: Fabulous FIDEs Colorbound Clobberers Colorbound Clobberers II (alternate setup) Remarkable Rookies Nutty Knights Forward FIDEs Meticulous Mashers All-Around Allstars Amazon Army Amazon Army II (Crabs replace Knights, Amazon replaces Queen) Avian Air Force Spacious Cannoneers Amontillado (7 different knights, 2 queens for 14 total armies) DemiRifle Cylindrical Cinders Colorbound Clobberers with Doublemove F instead of FAD Colorbound Clobberers II with Doublemove F instead of FAD Fighting Fizzies Pizza Kings Seeping Switchers (I've got all of the above implemented in a ZRF that just needs some polishing before I release it.) Jupiter Mannis Manglers Nattering Nabobs of Negativity Fabulous FIDEs with Iron Ferz instead of Queen Fabulous FIDEs with Iron Crab instead of Queen
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