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Game Reviews (and other rated comments on Game pages)

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Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!)[All Comments] [Add Comment or Rating]
Jared wrote on Fri, Apr 19, 2002 11:38 PM UTC:Good ★★★★
Hey, how do you nominate a game for those anyway? Email me at jaredbmccomb@hotmail.com

Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
gnohmon wrote on Sat, Apr 20, 2002 01:00 AM UTC:Good ★★★★
A drunken Bishop first makes an F move in a random direction; if the square chosen is off the board or is occupied by a friendly piece, the move is over; if the target is occupied by foe, capture, move over; if target is empty, repeat the process. <p>A Cooked Bishop is quite another story. I cannot say how it moves until you specify whether it is stewed, fried, sauteed, steamed, or baked. <p>'The Cavalier may not move to an adjacent square'. This makes it quite a bit weaker than the combination of Gryphon + Aanca; value is Q or even less, I guess. I never liked this rule, but it keeps popping up as a way of limiting the strength of the Gryphon. I suppose it creates interesting situations. I'll have to think about it some more. <p>The NAD (named the Castle in this game) should have roughly the same value as the NB. on 8x8 board, that is. <p>The stretched Knights are weak and awkward, and if they don't fork something in the opening they don't add much to your force. As defensive blocking pieces their long moves are an awkwardness and a liability; but if the game as a whole works out, this awkwardness may be a very pleasing element. I wouldn't design it that way because it would need more playtesting; but 'it's a local favorite', so it has evidently been well tested.

Tauschach. Each player has one piece off the board, that can be switched every turn with one of his pieces but not the king. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jianying Ji wrote on Sat, Apr 20, 2002 04:28 PM UTC:Excellent ★★★★★
Excelent and under-appreciated gem! In a few game of this variant, 
I found how the simplest change alters the game dramatically. For
example this variant makes bishop no longer color bound, and 
nullifies the use of castling.

Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Rookmaster wrote on Sat, Apr 20, 2002 11:01 PM UTC:Excellent ★★★★★
Very good!

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Vibhi van Wersch wrote on Mon, Apr 22, 2002 10:06 AM UTC:Excellent ★★★★★
I have come to learn the werstern version of chess since i was 6 years old.
From that time on, i have allways felt a passion for the game. Knowing that
there is more than one version of this game, it inspired me to think widely
and come up with other forms and variants of this brilliant game. One can
experiment with the numbers of squares, the forms of squares (how about a
great triagle, with three parties?), the number of pieces, the movements of
those pieces, and even swapping movement capabilities (how about giving the
Bishop the capability to jump like a knight, every other turn - after each
time you have made a move with that piece, its movement-ability changes
from knight to Bishop, from Bishop to Knight and so on...)I am glad to see
there are people who have taken the time and the effort to do research as
to where the game of chess has its origins. It is now commonly believed
that not chines chess, but chaturanga is the oldest known form of chess.
Its an Indian game. I will compare it with chinese chess, and hope many
others will share the same passion.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Anonymous wrote on Mon, Apr 22, 2002 01:01 PM UTC:Excellent ★★★★★

Chaturanga for four players.. Oldest multiplayer chess variant. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
maria Schetelich wrote on Mon, Apr 22, 2002 08:33 PM UTC:Excellent ★★★★★

Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!)[All Comments] [Add Comment or Rating]
Jared wrote on Tue, Apr 23, 2002 12:35 AM UTC:Good ★★★★
Hey, I can't edit my own comments!!  Oh well... stop sending me information
please!!  I have already gotten two replies.

As for the game itself, I personally do not prefer CVs where non-pawns
start next to other identical pieces, like the bishops and camels. 
Therefore I propose a variant where each player has the option of switching
a camel with the bishop on the same color, sort of like the switch rule of
Changgi.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Kristi Martinez wrote on Wed, Apr 24, 2002 09:09 PM UTC:Excellent ★★★★★
THis was Great now I can Play chess!!!

Tandem Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
Znark wrote on Thu, Apr 25, 2002 05:26 AM UTC:Excellent ★★★★★
In Australia we call it 'Transfer chess', or normally just 'Transfer'. 
Normally played with 5 minute time controls, no increment, and the team
loses when either player loses.  When a player is about to get mated they
will wait until their time runs out, unless their partner's opponent has
more time, in which case they will resign :)

Table talk generally includes 'knight is mate' (meaning that player can
give checkmate with a knight) or 'don't give him a knight!' (meaning if
that player's opponent gets a knight, some kind of terrible disaster will
happen), but suggestions of moves to play for your partner are frowned
upon.

Questions like 'Should I sac my queen for a pawn?' are also acceptable.

Elevator Chess. Multiple boards with simultaneous games are linked through central elevator squares.[All Comments] [Add Comment or Rating]
John Lawson wrote on Thu, Apr 25, 2002 11:45 PM UTC:Good ★★★★
If large teams were playing on many boards, like a tall skyscraper, there could be both local and express elevators.

Four seasons chess.. Medieval multiplayer chess variant on 8 by 8 board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Michael Koyama wrote on Fri, Apr 26, 2002 04:37 AM UTC:Good ★★★★
I think that this is a great game and it is similar to the popular chess. it is fun and you can play it with four players instead of two.

Elevator Chess. Multiple boards with simultaneous games are linked through central elevator squares.[All Comments] [Add Comment or Rating]
Jared wrote on Fri, Apr 26, 2002 04:21 PM UTC:Good ★★★★
What if you had the setups on each successive board be rotated 90 degrees clockwise (or counter-clockwise)? You could call it 'Twisted Elevator Chess' or something.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Sat, Apr 27, 2002 06:04 AM UTC:Excellent ★★★★★
Thanks for these rules it is helping my 10 year old daughter beat me at chess.

Anonymous wrote on Sat, Apr 27, 2002 06:06 AM UTC:Excellent ★★★★★
thanks for these rules it is helping my daddy teach me all the rules of chess.

Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
ken wrote on Sun, Apr 28, 2002 07:05 AM UTC:Poor ★
actually.. if you are a real fan of bobby fischer, you would have heard how
the real set up goes..

all pawns are in the exact same spots

king is placed in same position..
all other pieces in back row are shuffled but there must be at least 1
piece of 1 kind on each side and on the opposite side like a mirror

same goes for black.. mirror of whites side

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Apr 28, 2002 07:06 PM UTC:Excellent ★★★★★
This page is better than excellent! It is so specific and even has the traditional characters in chinese. I would have enjoyed it more if there were pronunciations to them but this is good enough. I never knew there was a modernized version of it and it surprised me to know that not only english-speaking people are interested in learning the chinese chess. Now I know that everyone can learn how to play it, even people who speak an entirely different language from english or chinese.

Family matters chess (small). Variant on 41 square board. (Cells: 41) [All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Apr 28, 2002 10:46 PM UTC:Excellent ★★★★★

Warp Point Chess. Knights are replaced by Warp Points that other pieces can move between. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jianying Ji wrote on Tue, Apr 30, 2002 10:50 AM UTC:Excellent ★★★★★
Absolutely cool! Very well explained! Simpler in feel and direct in play 
#than some of the other similar ideaed games

Peter Aronson wrote on Tue, Apr 30, 2002 05:05 PM UTC:Excellent ★★★★★
A very clean design with lots of tactical interest.

Spinal Tap vs Terror Chess. The Spinal Tap Chess army vs the Terror Chess army in the battle of the 11x11 variants. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
Peter Aronson wrote on Tue, Apr 30, 2002 05:07 PM UTC:Good ★★★★
It's nice to see a game of different armies on a large canvas. It's hard to tell if it is balanced or not, but I wonder if balance is as important at this scale: both sides possibly having more material than they can effectively use. Or is 11x11 with 22 pieces a side too small for that sort of effect?

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Joe wrote on Tue, Apr 30, 2002 05:09 PM UTC:Excellent ★★★★★
it helped me with all my chess needs thanks!

ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Peter Aronson wrote on Tue, Apr 30, 2002 05:09 PM UTC:Good ★★★★
I would recommend safety goggles and a digital camera (to record board positions) as useful equipment for this game.

Elevator Chess. Multiple boards with simultaneous games are linked through central elevator squares.[All Comments] [Add Comment or Rating]
Peter Aronson wrote on Tue, Apr 30, 2002 05:17 PM UTC:Good ★★★★
I could see times when you might send a piece up or down the elevator just to clear an attack lane.

Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Tue, Jan 2, 2001 12:00 AM UTC:Excellent ★★★★★
I'd rate both the site and the game as excellent, the site because the comments at the top prompted me to try the game, which has become my preferred form of chess. I haven't seen a zillions file for this; I wrote one myself which works fine except for the limited promotion rule -- given the current Zillions language, FIDE type promtion to any piece is easy, promotion restricted to previously captured pieces would be tedious to code.

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