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To quote my page,
'When a piece moves, you do not have to say which one it is moving as, but it may only move a certain move as many times as there are piece types (in normal Chess) that have that move, and then can no longer move as such. NOTE: Moving as a piece type with a certain move does not exclude you from moving as the other piece types that have that move! For example, if a piece has only moved one square orthogonally forward without capturing, it can still move as a Rook or Queen or King! Only does a piece lose a certain type of move when it has exhausted the piece types that may move in that way. e.g. A piece must move as a Pawn, a Rook, a Queen, and a King, totaling 4 moves made, before it can no longer move one square orthogonally forward without capturing.'
It doesn't lose a specific piece for its gamut of movement, its just that it can only move a certain way a certain amount of times. For example, it can't capture one square diagonally forward more than 4 times, because 4 pieces have that move. If it does it 4 times, it can still move one square orthogonally forward without capturing, except when it has definitely moved by deduction as a King, Queen, Rook, and Pawn. Understand?
Regarding the object of the game, yes, that is the object, but I would like to ask you whether you mean that literally or stylistically. It can also be viewed as either you lose if all your pieces are captured, or if you are stalemated, though stalemate covers both.
'When a piece moves, you do not have to say which one it is moving as, but it may only move a certain move as many times as there are piece types (in normal Chess) that have that move, and then can no longer move as such. NOTE: Moving as a piece type with a certain move does not exclude you from moving as the other piece types that have that move! For example, if a piece has only moved one square orthogonally forward without capturing, it can still move as a Rook or Queen or King! Only does a piece lose a certain type of move when it has exhausted the piece types that may move in that way. e.g. A piece must move as a Pawn, a Rook, a Queen, and a King, totaling 4 moves made, before it can no longer move one square orthogonally forward without capturing.'
It doesn't lose a specific piece for its gamut of movement, its just that it can only move a certain way a certain amount of times. For example, it can't capture one square diagonally forward more than 4 times, because 4 pieces have that move. If it does it 4 times, it can still move one square orthogonally forward without capturing, except when it has definitely moved by deduction as a King, Queen, Rook, and Pawn. Understand?
Regarding the object of the game, yes, that is the object, but I would like to ask you whether you mean that literally or stylistically. It can also be viewed as either you lose if all your pieces are captured, or if you are stalemated, though stalemate covers both.
I have another idea for an alternate way to make win condition.
You lose if you have no legal moves, you also lose if you have no more pieces remaining that can move like a king.
You lose if you have no legal moves, you also lose if you have no more pieces remaining that can move like a king.
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1) When a piece makes a move that belongs to multiple piece types, what is the rule for determining which type of piece it loses the power to move as?
2) Is the goal simply to remain mobile longer than your opponent?