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Game Reviews (and other rated comments on Game pages)

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Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
josh wrote on Sat, Sep 21, 2002 02:59 AM UTC:Excellent ★★★★★
this makes the rules of chess easy for people who dont understand chess

Jack Stone wrote on Sat, Sep 21, 2002 10:27 PM UTC:Excellent ★★★★★
Very easy to understand, nice illustrations to get point across

Smess. Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!)[All Comments] [Add Comment or Rating]
Richard wrote on Sun, Sep 22, 2002 03:24 AM UTC:Excellent ★★★★★
Loved this game when I was younger and have Two versions of the Smess game
one that my Relitive gave me when he got bored with it and one I found at

a Yard Sale a few years back.  Sad to say that no one I hang with knows 
how to play the game or wants to learn.  I was wondering if there is a 
computer version of this game somewhere out there?  This is the Type of 
Computer Chess that would go great with some Computer Graphics.  Thanks
for
Having this Site did not know anyone else rememberd the game.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
princess wrote on Mon, Sep 23, 2002 03:31 PM UTC:Excellent ★★★★★
YOU HELPED ME LEARN A LOT MORE ABOUT CHESS.

check wrote on Mon, Sep 23, 2002 03:37 PM UTC:Excellent ★★★★★
It was easy to learn and understand.Now I am a pro, I can beat anyone at it(maybe even you).Thanks,Rules of Chess

daria wrote on Mon, Sep 23, 2002 03:41 PM UTC:Poor ★
You didn't help at all!!!

Jon wrote on Mon, Sep 23, 2002 10:40 PM UTC:Good ★★★★
Simplified, but correct and good for the chess beginner.

Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Marountas John wrote on Wed, Sep 25, 2002 06:05 PM UTC:Excellent ★★★★★
Hello guys ! <p> I found this article extremely helpfull. <p> I have implemented all rules and created a playing program. It is web-based and free of charges. <p> Come and take a look at DC PlayZone : <a href='http://www.digichess.gr'>http://www.digichess.gr</a> <p> Regards, <b>Marountas John<br> <a href='http://www.digichess.gr'>www.digichess.gr</a> </b>

Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
nerd wrote on Wed, Sep 25, 2002 06:54 PM UTC:Poor ★
All versions of chess are lame except for bughouse.

Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84) [All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Sep 26, 2002 08:26 AM UTC:Excellent ★★★★★
The orwellian change of alliances makes this variant
a really great game. Using a circular board (like
the one of circular byzantine chess) instead of a
cylindrical one makes it easier to play between humans.

--Jörg Knappen

Herb garden chess. Variant on 7 by 12 board with additional combination pieces. (12x7, Cells: 84) [All Comments] [Add Comment or Rating]
Anonymous wrote on Thu, Sep 26, 2002 08:43 AM UTC:Poor ★
Sigh, I cannot rate this one 'good', alltho 'poor'
sounds a bit too harsh for me. The white side has
too big an advantage right from the start:

* It has the priviledge to advance a pawn with a double step
directly onto the middle line. Black cannot mirror this move.

* The centaurs' pawns are unprotected and immediately targeted
by the bishops after a central pawn has moved. The only defense 
I see is to advance the knight's pawn one step.

In consequence, white can advance both the king and the queen's
pawns two steps and still has the initiative. 

Possible improvement of the game: Rearrange the opening area,
add a handicap to white's first move.

A last point: I love the extended castlings of the two garden variants.

--J'org Knappen

Tandem-84. Variant on two boards of 7 by 6 rows with pieces moving between boards. (2x(6x7), Cells: 84) [All Comments] [Add Comment or Rating]
Peter Aronson wrote on Thu, Sep 26, 2002 06:00 PM UTC:Excellent ★★★★★
This is a neat idea! I particularly like the care that was taken to avoid allowing indirect checks by double-moves. (IE, the King being in check by a combination of both the opposing player's moves.) <p> I'll note pedantically that while this game might have been inspired by Alice Chess, it doesn't have the defining (to me) characteristic of Alice Chess that moving forces a change between boards. I would describe this more as a two level 3D Chess variant. <p> Chancellor and Marshall are both common names for Rook+Knight. The common name for Bishop+Knight is Cardinal, although Archbishop and Princess are used in a fair number of games as well (although Archbishop is also used for other Bishop variants). <p> A game with 6x7 square boards, double-moves and swapping pieces? This game vaguely resemble a distant cousin of <a href='..//42.dir/mulligan-stew.html'>Mulligan Stew Chess</a>.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
grab wrote on Thu, Sep 26, 2002 07:14 PM UTC:Poor ★
It is to long.I couldn't under stand it.

Existentialist Chess. 10x10 board with many different pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
LCC wrote on Fri, Sep 27, 2002 04:47 PM UTC:Good ★★★★
This is a nice variant, with many good ideas. In fact, almost too many good ideas. The author got carried away. I wouldn't bet this variant is playable.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
chess wrote on Sat, Sep 28, 2002 12:07 PM UTC:Excellent ★★★★★
thanks this has given me a better idea on how to play chess

Anonymous wrote on Sat, Sep 28, 2002 12:51 PM UTC:Excellent ★★★★★
thanks rules of chess. Now i can beat any body that knows how to play chess, even a pro.

Tetrahedral Chess. Three dimensional variant with board in form of tetrahedron. (7x(), Cells: 84) [All Comments] [Add Comment or Rating]
LCC wrote on Sat, Sep 28, 2002 11:04 PM UTC:Excellent ★★★★★
This has perhaps the most interesting geometry in a chess variant ever.
And if you take the time to actually make a board of the thing (paper,
tape and barbecue sticks spring to mind), the gameplay isn't even as hard
as in a geometrically coherent cubic chess.

Dragonchess. A three-dimensional fantasy variant. (3x(12x8), Cells: 288) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Mon, Sep 30, 2002 12:37 AM UTC:Excellent ★★★★★

Anonymous wrote on Sat, Feb 16, 2002 12:00 AM UTC:Excellent ★★★★★
Great game

Anonymous wrote on Thu, Mar 8, 2001 12:00 AM UTC:Excellent ★★★★★
There weren't any real instructions in the magazine just some suggestions, if I remember correctly. I think there was a suggested miniatures list, though. I'm thinking of making my own set, also. I will make the boards out of Plexiglas, clear for the top, transparent green for the middle, and red for the bottom (trans or not, it's on the bottom). I plan to use transparent contact paper for the alternating squares, blue on top, orange (which should make a decent brown when on the green board), and black on the bottom (if I can't find black, I'll just use some limo black window tint sheets). The hard part is the miniatures. You'll have to combine different scale miniatures, since some figures would be much to large or small if they were the same scale. You want your Oliphant and Dragon to be roughly the same size as the humanoid figures, so they will fit in the squares. The size of the board I am designing will be 19' x 13'. This allows 1' squares, and an extra 1/2' border. I haven't decided what to use to support the boards and keep them apart, but it will most likely be allthread rods and bolts, with some sort of fineal on the top, likely lamp hardware...

Anonymous wrote on Thu, Dec 7, 2000 12:00 AM UTC:Excellent ★★★★★
I had a friend in college that had a 3d chess game. He built it and played it acc to rules from a magazine. It was a beautifull set, wood frame, etched glass boards, and hand painted pewter figurines. I've been looking for some time for a copy of this information for some time, and I was thrilled to find your site with almost everything I need right there. I'm wondering though...do you happen to have the diagrams for building the set? Of course, I'm assuming those diagrams were actually in the magazine and that he didn't come up with the board setup himself.

Influence Chess. Pieces on the top or bottom layer influence which chess pieces may move on the middle layer. (3x(4x7), Cells: 84) [All Comments] [Add Comment or Rating]
Jianying Ji wrote on Tue, Oct 1, 2002 02:49 PM UTC:Excellent ★★★★★
This been an idea I been thinking of for a while. It pleases me to no end
that someone has made a variant along these lines. It would be great to
see more variants using 'influencing' as an element in them.

LCC wrote on Tue, Oct 1, 2002 03:06 PM UTC:Good ★★★★
This is promising. I'll comment again after playtesting.

By the way, I'm assuming a pawn can't promote to a prince or commander,
right?

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
A Chess Mom wrote on Wed, Oct 2, 2002 01:37 AM UTC:Excellent ★★★★★
Appreciated the simplicity of the diagrams. And this is the first site I've seen with the numbers on the board. My kids learned this at their initial chess club meeting, and I didn't know what they were talking about. Thanks!

Viking Chess. Armies start side-by-side on a 12 x 7 board. (12x7, Cells: 84) [All Comments] [Add Comment or Rating]
J. Hansen wrote on Wed, Oct 2, 2002 01:20 PM UTC:Good ★★★★
First, thanx for sending the game to me when the zip file didn't work.
Second, I find that the openings are a bit limited. Atleast that is how it
seems when I play with a computer.
What openings have you used?

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