Comments/Ratings for a Single Item

thanks. the charging knight can move like a king 'sideways and backwards' - does that include a single backwards diagonal move?

ok i have my rating cap on :) well this game is a legend in chess variant world, so i'll start here, great fun with different armies :)
new army idea: swift splicers bishop: the deacon moves as a four square bishop plus spacious wazir rook; the fourfer from the meticulous mashers the fourfer a four square rook plus ferz knight; the waffle alfil plus wazir queen the general a four square queen plus two square crab rider or an alternate queen the admiral: a four square queen plus two square chinese rider
I also thought my test set named 'Crowned Nobility',but it could be too stupid.
*The Rooks: the Crowned rook
(Rooks puls King)
*The Bishop:the Crowned bishop
(Bishop plus King)
*The Knight: the Crowned knight
(Knight plus king)
*The Queen: the Fool
(Moves like a King -- a nonroyal King)
To Jeremy Good: Thanks for your enthusiasm,but I have realised that my tentative set is indiscreet. To devise is more difficile than I thought. I decided to let 'Crowned Nobility' set have a vulnerable spot to balance too powerful 'Crowned Pieces'. Maybe I make an inept thing again. *The Rooks: the Crowned rook (Rooks puls King) *The Bishop:the Crowned bishop (Bishop plus King) *The Knight: the Crowned knight (Knight plus king) *The Queen: the Figurehead (It can't be moved.It also can't capture. Enemy can capture it.) To Andreas Kaufmann: Your opinion hitted the nail. Easier rule would apeal to more favorers. Alought CWDS would not be in vouge,CWDA is still an excellant and interesting variant.
'Crowned Nobiliby' is abortive. I have an another idea :'Torrid Firework' The Knights: The Armed Pao Armed Pao slides orthogonally, and captures by jumping or as Wazir. I strenghen Pao coming from Xiangqi. Original Pao is relatively weak in Chess because King does not live in Ninecastle. Now this more aggressive weapon can capture enemy berfore its eyes by moving one square orthogonally. I also did the same thing in Vao. The Bishops: the Armed Vao Armed Pao slides diagonally, and captures by jumping or as Ferz. The Queen: the Armed Leo Combined Armed Pao with Armed Vao, Armed Leo slides diagonally or orthogonally, and captures by jumping or as Commoner. The Rook: the Half Duck Borrowed from 'Remarkable Rookies', Half Duck is an excellent partner to Armed Pao and Armed Leo. I have tested 'Torrid Firework' in Zillions. I thought that 'Torrid Firework' is as equal as the other teams. Maybe it is eligible, I hope.
Half Duck in 'Torrid Firework' is probably a little power. I created 'Hood Rook' to instead of Half Duck. A Hood Rook jumps two squares orthogonally , or jumps three squares orthogonally. Hood-Rook: moves as Dabaaba, or jumps 3 squares orthogonally.
In my experience, the flexibility of the Charging-Knight in the Nutty Knights team makes it somewhat stronger then a Bishop. The Colourbound Clobberers' lack of a piece that moves by ranks and files makes them slightly susceptible to back-rank mate treats.
The Half Duck has a range 3 jump. It is very easy to attack King behind a row of pawns without being threatened. I adviced that Half Duck can't have 3 jump as long as a piece standing on front of 2 jump square.
As for the Half-Duck, it's a popular piece used already in some other variants, notably as the Lion in Paulowich's Lions and Unicorns. The objection doesn't speak to Betza's own description of why he uses it. I myself have plans for a lame half-duck in forthcoming CDA.
[The size of an audience is not a reliable measure of the excellence of a production.]
[btw, there is no shame in losing to Paulowich and losing to him probably speaks less to the supposedly overpowered character of the Half-Duck than to the strength of Paulowich who has beaten me several times too.]
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