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Comments by (zzo38) A. Black

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Feedback to the Chess Variant Pages - How to contactus. Including information on editors and associate authors of the website.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Thu, May 19, 2005 03:52 AM UTC:
I can't post chess variant uses the page to automatically enter chess variants into the system.

Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Fri, Jun 10, 2005 06:48 PM UTC:Good ★★★★

Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Fri, Jun 10, 2005 09:00 PM UTC:
This comment is now obsolite. I already submitted 'Para-Xiang-qi'.

Traditional Chinese Pieces for Chinese Chess and Variants. Icons of pieces for Xiangqi and variants using a Chinese font.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Mon, Jun 13, 2005 03:47 PM UTC:Good ★★★★
It's good, but it needs a CASTLE icon for <a href='/xiangqivariants.dir/para-xiangqi.html'>Para-Xiang-qi</a>, which I invented. I prefer traditional Chinese images, but you should probably make both traditional and GB, and maybe also iconographic as well.

Drawless Chess. Simple rules are added to make draws impossible. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Tue, Jun 14, 2005 03:56 AM UTC:Good ★★★★
Draw by agreement? That is not important, becuase if one player didn't like draw by agreement, he simply wouldn't agree!

Chess with Promoters. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Tue, Jun 14, 2005 08:04 PM UTC:
I like to play this game with one small difference: That promoters are allowed to capture, but only if it could normally move there as if that square was blank. Also, I use the ALTERNATIVE RULE of not moving your promoter next to your pieces

Feedback to the Chess Variant Pages - How to contactus. Including information on editors and associate authors of the website.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Thu, Jun 16, 2005 03:39 PM UTC:
When trying to update the index information of member-submitted pages, I get this error message: <b>Error performing query: Table 'chessvar_Test.WhatsNew' doesn't exist</b>

Chess with Promoters. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Thu, Jun 16, 2005 03:42 PM UTC:
One way you should be able to post the Game Courier preset, is to copy the
HTML code in the box on the edit page into the Notes section of your
member-submitted page.

Traditional Chinese Pieces for Chinese Chess and Variants. Icons of pieces for Xiangqi and variants using a Chinese font.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Fri, Jun 17, 2005 04:27 PM UTC:
I have looked it up, I think 'cheng' would probably be a better choice (see <a href='http://zhongwen.com/d/171/d176.htm'>http://zhongwen.com/d/171/d176.htm</a> and the corresponging Unicode page, by clicking on the '+' sign next to the question mark), also <a href='http://zhongwen.com/cgi-bin/search.cgi?yinghan=castle&framed=yes'>http://zhongwen.com/cgi-bin/search.cgi?yinghan=castle&framed=yes</a>. You could make only 'cheng', or one of each, or just make a completely different character if you think it would improve it.<br><br>But I don't really care what you make, but I should have at least one icon for the castle in Para-Xiang-qi which can be used to play this game. Whichever icon is used, I would like it to be added to the Game Courier so I could make a Game Courier preset to play Para-Xiang-qi. Then whoever plays first together can see how this game actually works! (Of course I could use ASCII letters in the mean time, but if this is Xiang-qi, I would like to be able to use Chinese characters to play this game).

(zzo38) A. Black wrote on Tue, Jun 21, 2005 03:47 AM UTC:
OK, use the 'ta' (or 'lou' if you prefer) and please make a icon out of it and use X/x to represent it in Game Courier (so it will show up in my 'Para Xiang-qi' preset, which, by the way, should probably be indexed).

[Subject Thread] [Add Response]
(zzo38) A. Black wrote on Wed, Jun 22, 2005 03:57 AM UTC:
Thanks, I corrected my name. But I only used my first initial, and I put
(zzo38) at the beginning so people don't think it is someone different. I
put my name in Japanese in the Notes field, and my web-site in the web-site
field. (I am not really Japanese, I just like to put it in Japanese, maybe
you can read it!) If you want my whole first name, or anything else
different, you can comment on it here and I will correct it more.

[Subject Thread] [Add Response]
(zzo38) A. Black wrote on Fri, Jun 24, 2005 03:53 AM UTC:
Some links link to the domain name 'play.chessvariants.com' which is an
invalid domain name. They should point to 'play.chessvariants.org'.
Since many are POST forms, they are hard to fix from here (but possible of
course). Can these be fixed?

(zzo38) A. Black wrote on Sun, Jun 26, 2005 03:36 AM UTC:
You can easily find most of them by typing 'play.chessvariants.com' into
the Google search window. (I just saw many though when I was looking)

Game Courier User's Guide. How to play games with the CV Play-by-Mail system.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Sun, Jul 10, 2005 04:49 PM UTC:
<a href='http://play.chessvariants.org/pbm/play.php?game=Xaigo2&settings=Xaigo2'>Xaigo</a> works in solitaire mode, but when trying to record a game or problem I get the error 'You can only move your own pieces!' What am I doing wrong? All I did was I entered 'a1-a2' in the moves section

Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Sun, Jul 10, 2005 08:52 PM UTC:
White playing <a href='http://play.chessvariants.org/pbm/play.php?game=Xaigo2&settings=Xaigo2'>Xaigo</a> in solitaire mode, I got a error of 30 second time limit for PHP script. To make it faster you could store the current position on the hidden field on the form, and also make the program reset the time limit to 30sec after each move, but storing the position on the form would make it go much faster!

mettamorphachess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Wed, Jul 13, 2005 03:51 AM UTC:
You forgot the less than and greater than signs for the rules section in 'center' tags. I can still see the rules by going to 'edit page', but I cannot edit it because is not wiki file. Can you fix this? You also need to put a checkmark on 'dice' in the index information page.

Rampage Chess. Any unit may move to any square that is guarded.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Fri, Jul 15, 2005 03:42 AM UTC:Good ★★★★
This is one of my favorite chess variant of normal pieces, because it makes people's brain explode

Hishigata Shogi. Variation of Maka-Dai-Dai Shogi (ultra large Shogi). (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Tue, Aug 2, 2005 11:18 PM UTC:Good ★★★★

Zillions of GamesA computer program
. Game package for Windows that allows you to play nearly any abstract board game or puzzle in the world.[All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Wed, Aug 3, 2005 03:43 AM UTC:Poor ★
I don't like this program all that much, I would like it if it were cost less, less user-friendly, less graphical, and more programmable. One thing I would like is to be able to use a ActiveX object in Visual Basic to send and receive moves.

(zzo38) A. Black wrote on Thu, Aug 4, 2005 03:45 AM UTC:
If the algorithms, information, and programming manual were public on site
somewhere I could find, anyone could program their own program to emulate
Zillions. I would use it, even if it cost some money to use. Maybe if they
don't want all lose money, they could make a license to say 'You can't
distribute programs that use this algorithms because is patented', but I
disagree with the fact that you can patent computer programs anyway.

Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Sat, Aug 6, 2005 03:54 AM UTC:
The symbol for the Shogi isn't very good, it probably should be called a cannon, and the correct symbol should be used (the Xiang-qi cannon symbol. The one you used means 'Flying Chariot'). Of course if you don't have a set for this game, or Shogi either, I guess you might use whatever you have...

Kozune. Missing description (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Tue, Aug 9, 2005 11:16 PM UTC:
I play with drops as well, and I think you should use Kanji for the king and pawns, and katakana or hiragana symbols for Ko-Zu-Ne. Also have a set of symbols like +,x,o as well, they would also be good. I also think black should go first, like in Shogi

(zzo38) A. Black wrote on Wed, Aug 10, 2005 03:41 AM UTC:

Yes I knew that hiragana was the feminine form, although today most documents use hiragana for japanese words and katakana for words transliterated to japanese. I agree katakana would be better for this game though, also the symbols look kind of better for this game. The symbols in katakana almost look like their movement types, but not quite (it would make it easier for non-japanese people to remember how the pieces move). I was just saying hiragana could be used, but it probably is better to use katakana. But, the compounds would require more than one symbol.


(zzo38) A. Black wrote on Mon, Aug 22, 2005 11:57 PM UTC:
One idea is to play with drops, except that pawns cannot be dropped, only spawned from kings. In this way the board will not get extremely flooded of pieces. Try it

(zzo38) A. Black wrote on Thu, Aug 25, 2005 03:37 AM UTC:
Pieces would demote on capture, just like in Shogi. But my idea says
pawns cannot be dropped at all, only spawned, so this won't make a
difference. Kozune's (promoted pawns) cannot be dropped. I would make the
Kozune the back-side of the pawn tile, like the Tokin is on Shogi.

The promoted pieces are reduced to Pawns and discarded(since the Sho can
spawn them anytime). This was what I was thinking of as well, maybe I just
didn't write it and it is confusing.

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