Comments by Guillermo Garcia
I updated the rules description to make them more clear and unambiguous. Now swapping the King can only be done twice during the game.
I updated the rules description to make them more clear and unambiguous. I also added definitions in the 'Notes' section.
Pawn's promotions are part of the standard FIDE's chess rules, so they also apply after a swap that places a pawn in the last rank of the board. A pawn promotion is actually an extra move or action that follows a normal move of a pawn.
These variants seem very simitar at first sight, and in its essence they are conceptually very similar. However, the games they produce are quite different in terms of possibilities. These are very distinct members of a family of variants based on the idea of swapping pieces.
I have played these three variants for quite some time, and the results are vastly different. It is not the same, a game where you can bring pieces back after they have been captured, and a game where you cannot do this. This small detail makes an enormous difference in the evolution of chess games using these rules.
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In ’Swap Chess’ (inner, Outer or Any) a 'swap move' is just a new type of valid move the player can make, in addition to the other types of moves allowed by FIDE’s Chess rules. Any rules that apply to pieces only when they have never been moved before, apply to pieces that have never been ‘swapped’ before as well, since a ‘swap move’ is just another type of valid move in ‘Swap Chess’.
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In the case of the pawn promotions, we should consider a 'swap move' as just another type of move that allows the pawn to change its position. A promotion should be done in exactly same way as it is done in FIDE's Chess: Swapping a pawn with an 'Outer' piece. So, it would be posible to swap a pawn to place it in the last rank of the board and then promote the pawn. How the pawn reaches a position after a regular move or a ‘swap move’ is not relevant for the promotion to be posible.
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Capturing a piece resulting from a promotion works the same way as in FIDE’s Chess, the piece captured due to the promotion becomes an ‘Outer’ piece.
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I can add a clarification note (or another rule) stating that in these variants a 'swap move' is just a new type of valid move that only allows the player to change the position and/or the space (Inner, Outer, Any) of the pieces involved in the swap and that pawn promotions can also follow a pawn 'swap move'.
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As the author of these variants, I still prefer to keep the three separate submissions, for the reasons provided in my previous comments. However, I can make all the necessary changes and adjustments to each variant description individually, to make their rules easier to understand.
You have good points. I'll review the rules of the three variants to make them simpler and avoid confusion. Thanks.
I think you have provided very good insights and many valid points, and I have been taking them into account to improve my variants’ submissions. I’ll continue making all the necessary adjustments and additions to the description of these variants, so they are easier to understand with more robust and unambiguous rules. However, I not only expressed my preference for keeping the three submissions separate, I also provided most of the main reasons why I think this is a better approach.
These are the main reasons why I think keeping these three submissions separate is the best way to describe these variants:
- These variants have different sets of rules, which produce very different game evolutions and board configuration possibilities. Although they share some common rules and the same concept of ‘swap move’.
- Submitting just one article for the three variants will require that I use just one single name (‘Swap Chess’ maybe?) for just one variant, when in fact there are three variants, each one with its own name. This might add confusion, not clarity to the idea these three variants are different.
- In the ‘Notes’ section of the article’s submission page I would have to mention that these are variants of a variant, which in fact wouldn’t be an accurate statement nor a good way of communicating these variants’ relationships. I think this would make it more confusing for the end user to understand there are three variants, and not just one. Besides, it will make the ‘Notes’ section longer.
- Adding the rules description of each variant to the same ‘Rules’ section of one article’s submission page will make it seem as if all three distinct sets of rules would apply to the same game, which is not the case, thus making it more confusing to understand the fact that these rules belong three different variants, not just one. Besides, it will make the ‘Rules’ section longer and unnecessarily much more complicated.
- Keeping the three submissions separate will avoid the aforementioned issues and further simplify the descriptions of these three chess variants.
Thanks.
This page of mine is ready for publication for the following reasons:
- The rules are clear, unambiguous, and easy-to-understand.
- The rules are comprehensive.
- There is a locally-hosted setup image, or the setup is the same as Chess.
- No code on the page is broken, or it has no code.

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Hi,
Could you please provide some feedback about my new chess variant submission (https://www.chessvariants.com/rules/swaps), which I changed after you previous comments?
Thanks
Hi,
Could you please provide some feedback about my new chess variant submission (https://www.chessvariants.com/rules/swaps)?
Thanks
Hi,
Could you please provide some feedback about my new chess variant submission (https://www.chessvariants.com/rules/swaps)?
Thanks
Hi,
Could you please provide some feedback about my new chess variant submission (https://www.chessvariants.com/rules/swaps)?
Thanks
Hi,
Could you please provide some feedback about my new chess variant submission (https://www.chessvariants.com/rules/swaps)?
Thanks
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Can exchange between one of its pieces inside the board and another of its pieces outside the board, safe for the King, instead of moving a piece.