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Comments by Hans Bodlaender


The set was bought in a Dutch shop, about 20 years ago. I do not remember how much it cost; it may have been the equivalent of around 30 dollars/euro's. The set was made in Japan.


The running of the contest will be taken over by me, with help of other editors of the Chess Variant Pages. Please resubmit your games again; they will be added soon. I also decided to extend the deadline for submitting games till November 30, 2002.
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A change is also that we plan to have the contest decided by a qualified judge. Email us if you have questions about the contest.

A few details: you can also now submit games that have not submitted before, just send everything before the end of November. The new contest rules can be read via the link at the top of this page.


Oops! Indeed, I was in the midst of translating, and then stopped. I shouldn't have posted this prematurely. I'll try to finish the translation and then post it again... Hans


It is possible to capture more than once in a game, of course with different pawns.


Iedereen maakt wel eens fouten, Rud.
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Ik zal de tekst stukje bij beetje verder vertalen, maar mijn tijd is beperkt.


The following comment came on this page by email, from `Ulrich'. Ulrich, thanks for the comment. I have a remark on the shatranj problem 'Check!'. There is a shorter solution to the problem than depicted here. On move 4, the white knight should go to f7 instead of c6, which would cover the escape square on g5. This gives 4. ...Ne4 (just delaying one move) and then 5. Rxe4+, Kf6 6. Nd5 mate. In addition, if white plays 4. Nc6+, then 4. ...Ne4 is bad because it follows: 5. Rxe4+ (covering the pawn on g4!) and then 5. ...Kf6, 6. Nd5+, Kg5 and 7. Ee3 mate, allowing the most useless piece the final strike :) This is still shorter than the reported line. Given that you repaired the problem with the c7 pawn already, my guess would be that the author did not intend this as a problem in todays sense but rather as a nice series of checks.


The inventor has sent us the following additional information:
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I have a link showing images and info on
Cube Chess and Chess Cubic at www.ausinvent.com
On the left side at this site is 'online exhibition'
that takes you to the games.


The inventor has sent us the following information:
<p>
I have a link showing images and info on
Cube Chess and Chess Cubic at <a href='http://www.ausinvent.com'>www.ausinvent.com</a>.
On the left side at this site is 'online exhibition'
that takes you to the games.


I made a `forum' to discuss this at our <A href='http://forum.chessvariants.com'>discussion board</a>. You find it under the name `Camel Chess' below `Chess Variants'.
Hans


With the not yet processed entries, there will be 33 competing games in this contest. What about the following method for judging:
everyone can volunteer to become part of the team of judges. The games will be split more or less randomly in three groups of 11 games each. Every judge will be assigned to one group - this should be a group without any game he invented himself. The judges of a group select, following some prescribed protocol, the, say, top three games of the group.
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Everyone lucky enough to have a game in the finals is removed from the team of judges, and then the judges select the winners from the nine games in the finals.
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What do you think of this plan? If you like it, would you be willing to be a judge and look to in total 17 games (first 11, then another 6)?

Answering a question below: my idea is that judges should play each game at least once, and may do so, either with Zillions, friends and family members, or against other judges, as they wish.
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Given the positive response to the proposal, I'll make it more detailed very soon.
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Hans

If you are interested in being in the judges team, then please post a remark here, or send an email to the editors at chessvariants dot com
email address.
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Details on the procedure will follow later, but I lack some time next week.

I think the only fair division is a random division. I propose that I'll
make a random division in three groups (any other number doesn't divide 33
fair, and 11 groups is too much.)
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For fairness, I should either give games of the same author always to the
same group, or allways to two different groups.
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I'll try to make such a possible division soon.



Thanks to all who volunteer. I've added those who volunteerd to the respective groups. We prefer judges who can play all games. With two jury members in group A, and three for groups B and C, I think we're `in pretty good shape'. Perhaps, still one more volunteer for group A???
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Would March 31 be a reasonable date for having the first round judging done??


Super cardinals chess is an affordable chess variant with a 10 by 10 board, and one can play the European type of checkers with the set too.


We're currently adding the entries to the webpage. If yours is not yet here, please wait a few days. Hans Bodlaender

We now have all games on the website, except one non-competing game. If yours is not here, contact us please a.s.a.p.! The voting page is planned to be up soon. Many thanks to all contributors!
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Hans Bodlaender

The two games by Glenn are added to those submitted to the contest; I decided to accept the games for the contest. They'll be added to the list above in the near future. Apologies for the delay in the voting page; we hope to have it up soon.


I can do this. Requests like these can also be sent directly to me; see http://www.cs.uu.nl/staff/hansb.html for my email address. Thanks for the interest in these graphics, Hans


We'll move the voting dates accordingly. By the way, people are encouraged to vote, but in this contest, voting is not required to be elegible for winning. (See rules.)


Here are the requested rotated items; I've made them now my laptop is back from repairs. Email me if there are other requests.


Email voting now is abolished. Please vote using the automated scripts. Fergus: thanks a lot for these script pages!


All pieces, except the enemy king, can move to the space next to the king. A king can take a piece that checks it.
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