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Comments by DougChatham

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Doug Chatham wrote on Tue, Jun 21, 2005 03:50 PM UTC:
Larry,<br> Technically, there are other ways to win. For example, your opponent could resign, run out of time, or be declared the loser by the arbiter.

Carpenter. compound of Knight and Dabbaba.[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Fri, Jun 24, 2005 08:00 PM UTC:
Is there a way to restrict access so that *only* the Piececlopedia editor (currently Fergus) can post Piececlopedia pages? If that's not possible, then how about an official policy restricting Piececlopedia entries to pieces used in Recognized Chess Variants?

Chess with Promoters. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Tue, Jun 28, 2005 08:08 PM UTC:
Has anyone come up with <i>De</i>moters (for example, a piece that can only capture Pawns and demotes anything else it could capture in ordinary chess)? This strikes me as a way to get a chess army weaker than that described in Betza's <a href='http://www.chessvariants.org/diffmove.dir/feeble.html'>Weakest Chess</a>. I don't know yet if such a game would be playable, though.

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Doug Chatham wrote on Wed, Jul 6, 2005 01:45 PM UTC:
It might be a good idea to read Wikipedia's <a href='http://en.wikipedia.org/wiki/Wikipedia:Guide_to_Votes_for_deletion'>policy on page deletion votes</a> before participating. Votes by people who haven't already done much work on Wikipedia may be discounted.

Slide-shuffle. Variation of Shuffle Chess with special castling. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Wed, Jul 13, 2005 08:21 PM UTC:
Someone asked if there was a variant where the castling privilege is extended to the Queens.<p> Well, there is <a href='http://www.chessvariants.org/diffmove.dir/oomost-chess.html'>OOmost Chess</a>, in which ALL pieces castle, and <a href='http://chessvariants.org/other.dir/modest-moverule.html'>Castlemania Chess</a> (Castlemania is in a long list of variants, so you might have to scroll down to find it.) I wouldn't be surprised if there were other examples of variants where the Queen castles.

Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Mon, Aug 29, 2005 01:35 PM UTC:
Those who like this game might also like the puzzles in the August 22 entry of mathpuzzle.com under the heading 'Fourteen Queens on a 7x7 board for the Heawood Graph'.

Showdown Chess. No draws permitted. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Mon, Aug 29, 2005 08:42 PM UTC:
On the subject of making variants that eliminate chess draws: Has anyone tried a 'Maker-Breaker' variant, where White (as 'Maker') wins in the usual way and Black ('Breaker') wins merely by making it impossible for White to win? (So, 'draws' would be counted as wins for Black.) Would that give Black too much of an advantage?

Stanley Random Chess. Missing description[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Tue, Sep 27, 2005 03:07 PM UTC:
If you don't like Stanley Random Chess, then you'll probably hate the following games, too:

Rules of Chess: Pawns FAQ. Rules of promotion and movement of pawns explained.[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Wed, Oct 19, 2005 08:31 PM UTC:
If you look at the Pawn diagram on this guide for beginners at the US Chess Federation website, the description says that the White Pawn that hasn't moved yet can attack.

I hope that's authoritative enough for the know-it-all.


EEEEEEEEEEEEEEEEEEEEEEEX! Chess. A game designed to be as different to chess as possible while still being the same as chess. (1x72, Cells: 72) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Thu, Nov 3, 2005 04:12 PM UTC:Good ★★★★
Jared, your question is answered in a previous comment -- the inventor wants it to look like the players have different armies.

Now, I notice this game still uses a board. (How quaint!) I suggest replacing the board with a deck of cards, or perhaps a voice-operated game where a player tells the opponent what he wants the piece positions to be...


Doug Chatham wrote on Thu, Nov 3, 2005 09:08 PM UTC:
For the tournament language, I nominate Xhosa. The clicking noises should make the game fun to listen to. :-)

I also nominate Chinese, since the game could use something that makes it sound like an Eastern variant.


Doug Chatham wrote on Fri, Nov 4, 2005 02:20 PM UTC:
Question: Are the standard chess rules for checkmate and stalemate properly reflected in this variant? I'm not sure.

Rules of Chess: The 50 moves rule. Answer to a frequently asked question on the rules of chess.[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Mon, Nov 14, 2005 02:58 PM UTC:
The fact that checkmate cannot be forced in this situation is irrelevant.

According to the FIDE Laws of Chess, Article 9.6,

The game is drawn when a position is reached from which a checkmate cannot occur by any possible series of legal moves, even with the most unskilled play. This immediately ends the game, provided that the move producing this position was legal.
(Emphasis added.)

Rules of Chess: Kings and check FAQ. Answers to frequently asked questions on the rules of chess regarding kings and check.[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Sat, Nov 19, 2005 04:14 PM UTC:
To answer the last question: In your example, taking the white rook is not a legal move, since it would put the white king next to the black king (Read the answer to 'Can kings move next to kings?' on this Kings and Check FAQ page). Also, taking all the non-king pieces of the opponent does not automatically end the game.

Politically Correct Chess. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Tue, Nov 22, 2005 09:32 PM UTC:Good ★★★★
Plusgoodthinkful, but what about players who are color-perception-challenged? :-)

The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Mon, Nov 28, 2005 11:49 AM UTC:
In the second paragraph of the Rules section, 'the royal king' should be replaced by 'the royal pawn'.

Contest: the 9 Queens Problem. Put 9 queens and 1 or 2 pawns such that queens do not see each other. Send your solution before Feb 29, and win a book![All Comments] [Add Comment or Rating]
Doug Chatham wrote on Mon, Nov 28, 2005 12:04 PM UTC:
For each k>=0, if N is large enough, it is possible to place N+k queens and k pawns on an N x N chessboard so that no queens attack each other. See http://home.earthlink.net/~drrdchat/N+kqueens.pdf and http://home.earthlink.net/~drrdchat/N+khandout.pdf for more details.

Doug Chatham wrote on Tue, Nov 29, 2005 05:44 PM UTC:
Sorry, I don't recall seeing anything on independence and domination numbers for chancellors or archbishops. However, many recent issues of the Games and Puzzles Journal have discussed arrangements of chess variant pieces. See http://www.gpj.connectfree.co.uk/index.htm.

Multi-King Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on Thu, Dec 1, 2005 06:27 PM UTC:Good ★★★★
Slight typo in your description. 'Chekmate' should be 'checkmate'.

Sky ZIP file. Missing description[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Fri, Jan 6, 2006 05:04 PM UTC:
Me, I'm waiting for someone to get their kicks from a 'root-66' :-)

All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Doug Chatham wrote on Mon, Jan 9, 2006 07:27 PM UTC:
David,
I tried it out on Zillions with 3 minutes/move, and White Rook and King was able to checkmate the Black King in about 20 moves.

[Subject Thread] [Add Response]
Doug Chatham wrote on Sun, Jan 22, 2006 09:15 PM UTC:
Several weeks ago I saw a webpage with Sudoku variations, including one where chess pieces were put in some of the cells so that no piece attacked another. That gave me an idea for a Chess variant involving elements of Sudoku.

The board is 9x9, divided into 3x3 squares just like a Sudoku board. Each side has 9 pawns, 2 rooks, 4 bishops, 2 queens, and a king. (Yes, there are no knights) Pawns start in the player's second row, and the player's first row is RBBQKQBBR.

Pieces move as in FIDE, except each non-pawn has the ability to leap anywhere in its current 3x3 area (unless the destination is occupied by a friendly piece, of course).

Comments?


Doug Chatham wrote on Mon, Jan 23, 2006 04:17 PM UTC:
http://www.toothycat.net/wiki/wiki.pl?PeterTaylor/ChessSudoku is the Chess Sudoku I mentioned earlier.

The FIDE Laws Of Chess. The official rules of Chess from the World Chess Federation.[All Comments] [Add Comment or Rating]
Doug Chatham wrote on Sat, Feb 25, 2006 01:43 PM UTC:
Stalemate is covered in Article 10, item 3:
The game is drawn when the king of the player who has the move is not in check, and this player cannot make any legal move. The player's king is then said to be 'stalemated'. This immediately ends the game. [If the stalemating move was actually legal!] .

[Subject Thread] [Add Response]
Doug Chatham wrote on Sun, Feb 26, 2006 02:53 PM UTC:
In many chess variants (e.g Grand Chess 2) pawn promotion is restricted to pieces captured by the opponent. Why? Why is this restriction so popular among chess variants?

A related question: Has anyone tried turning this particular restriction around, restricting pawn promotion to those piece-types that have not been lost? (i.e., if you lose a Queen, you couldn't get it back through promotion, and if you lost both Knights, you couldn't get them back.)


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